SnakePRO is an implementation of the classic game Snake written in assembly language using EASy68K as part of a final year module.
The game spawns coloured pickups on screen for a limited time, with each one worth a different amount of points. The snake is controlled with the arrow keys and must not hit the walls or the game will end. The player wins when the snake reaches a certain length.
Although I did not enjoy this assignment as much as I did some of the others, it gave me a greater appreciation for assembly programming.
Arrow keys for movement
F to reset the game